<html>

<head>
<meta http-equiv="Content-Language" content="en-us">
<meta name="GENERATOR" content="Microsoft FrontPage 5.0">
<meta name="ProgId" content="FrontPage.Editor.Document">
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
<title>StarShips</title>
</head>

<body text="#FFFFFF" bgcolor="#000000" style="font-family: Verdana; font-size: 10pt" link="#00FFFF" vlink="#00FFFF" alink="#00FFFF">

<p><b><font size="3">
<img border="0" src="StarShips.gif" align="left" width="319" height="183">StarShips</font></b></p>
<p>There are 28 types of StarShips in Solar Vengeance, but before you play you 
must choose 6 of the 28 that you will be able to build and use during the game.&nbsp; 
Learn the StarShip properties that follow and choose carefully.&nbsp; Click the 
&quot;Star Lord Profile&quot; button to select your StarShips.</p>
<p>During play, you can gain the ability to build more types of StarShips in 2 
ways:</p>
<ol>
  <li>When you conquer an enemy Star Lord by capturing the Capital
  <a href="StarSystems.htm">StarSystem</a>, you gain the ability to build all of 
  the StarShips that they had picked.</li>
  <li>Certain <a href="StarSystems.htm">StarSystems</a> have a StarShip bonus 
  rating.&nbsp; If you capture such a StarSystem, you will be able to build that 
  StarShip type, and will gain a bonus to its building cost.</li>
</ol>
<p><font color="#FFFF00"><b>Engines</b></font></p>
<p>A StarShip's Engine rating (the number next to the &quot;E&quot;) determines how 
frequently the StarShip can act during the game.&nbsp; This applies not only to 
<a href="Impulses%20and%20Movement.htm">movement</a>, but also to attacking and performing other operations.&nbsp; 
Therefore, a <a href="WarShip.htm">WarShip</a> with 18 Engines will be able to 
move twice as quickly as one with 9 Engines, but also attack twice as many times 
during the same period.&nbsp; The maximum Engine rating a StarShip can possess 
is 20.</p>
<p><b><font color="#FFFF00">Primary System</font></b></p>
<p>Many StarShips have an additional System, besides Engines.&nbsp; For example,
<a href="WarShip.htm">WarShips</a> have Weapons and <a href="ScanShip.htm">
ScanShips</a> have Scanners.&nbsp; This value is displayed to the lower left of 
the StarShip unit on the map.</p>
<p><b><font color="#FFFF00">Building Cost</font></b></p>
<p>As you increase Engine and Weapons ratings, the cost of building the StarShip 
goes up at an increasingly high rate.&nbsp; If you need a <a href="WarShip.htm">
WarShip</a> with 10 Weapons to conquer a <a href="StarSystems.htm">StarSystem</a>, 
it is actually less expensive to build 2 WarShips with 5 Weapons.&nbsp; Consider 
this as you build your fleet. </p>
<p><b><font color="#FFFF00">Cloaking</font></b></p>
<p>Any StarShip can be cloaked, doubling its cost to build.&nbsp; Cloaked 
StarShips are not visible to Scanners, and are only visible to the enemy when 
they are adjacent to one of their StarShips or <a href="StarSystems.htm">
StarSystems</a>.</p>
<p><b><font color="#FFFF00">Damage</font></b></p>
<p>As StarShips are attacked, they may become damaged.&nbsp; You will see damage 
expressed as yellow and red Engine and Primary System ratings displayed on the 
map unit.&nbsp; Damage can be repaired by <a href="RepairShip.htm">RepairShips</a> 
and <a href="BattleStation.htm">BattleStations</a>.</p>

</body>

</html>